Spencer Gusick
Experienced In-House Counsel
California
CA
About
I have comprehensive expertise in the issues facing most tech deep knowledge of Intellectual Property, Commercial Contracts, and Product Counseling, and a wide range of experience that includes Privacy, Data Security, Litigation, Marketing, Advertising, Media, Government Affairs, Regulatory, Finance, Human Resources, Securities and M&A.
I’m an inclusive, empathetic leader and teammate. I believe in a transparent, open environment that empowers everyone to do their best work.
experience

Representative Clients
Work History
Associate General Counsel
Dec 2012 - Dec 2015
Managed Notice and Takedown Program for Facebook and Instagram, with global responsibility over IP claims based on user-generated content.
Worked closely with cross-functional teams for product, gaming, public policy, sales, advertising, communications, engineering, security, and operations.
Worked with other FB lawyers regarding advertising, regulatory, product development, & transactions.
Pandora
Assistant General Counsel
Dec 2011 - Dec 2012
Hired to be the #2 lawyer leading up to the IPO, created new processes covering a broad range of areas, including ad sales, intellectual property, data protection, privacy, content licensing, litigation, revenue recognition, compliance, and commercial transactions.
Supported the IPO process, as well as corporate, securities, international expansion, and employment.
TiVo
Director Legal Affairs
Jan 2007 - Dec 2011
Created the legal and privacy framework for a newly-created viewer data and analytics SaaS product, working closely with business partners.
Supported sales and biz dev for major hardware and services partnerships with telcos, supported deals with advertising networks and content providers, supported sales and marketing, and advised on open source and other product development matters.
Microsoft
Attorney, Law & Corporate Affairs
Jan 2004 - Dec 2007
Lead attorney for a business unit with $1B in annual sales.
Acted as mini-GC (product, biz dev and open source) for established cash cow products such as Office for Mac and MS Works, and for incubated products such as Surface computers, peripherals and various software and hardware consumer products.
Negotiated deals for Xbox game development, distribution, and merchandising.
Universal Studios
Vice President, Intellectual Property
Dec 2002 - Jan 2004
Responsible for driving legal, technological and legislative initiatives that led to greater protection for the studio’s IP.
As Universal’s lead attorney for copyright and digital content protection, helped break long-standing gridlock by building consensus among different studios, and by advocating for mutually advantageous positions among the consumer electronics & information tech industry